We've updated the game to version 1.1. Hopefully, it will addresses some of the common issues and make the overall game experience a little bit better!
Here's the full v1.1 change log:
Dodge/roll can now be used to cancel attack animation.
Decreased player's stagger duration when attacked repeatedly.
Lowered the exp ceiling. Applied retroactively, check to the nearest gorilla to see if you have new skill points to spend.
Decreased payload's bomb damage.
Reduced player's bomb timer to make bomb easier to use.
Disabled explosion on impact for enemies' bomb.
Status effects (poison, bleed, fire) now shows their damage value in float damage UI.