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《中世纪王国战争 Medieval Kingdom Wars》中文版百度云迅雷下载v1.24

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发表于 2024-5-6 10:39:18 | 显示全部楼层 |阅读模式
游戏介绍:

《中世纪王国战争 Medieval Kingdom Wars》是一款融合了RTS与大战略的游戏,重写中世纪历史。成为中世纪的欧洲领主,建造城市,效力国王,发动战争,体验血腥的海陆战场…

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游戏特色:

宏伟战局

作为中世纪欧洲的小领主之一开始游戏。游戏包含十余个国家,五十多名领主供您选择,每次游戏体验都将独一无二。游戏模式多种多样:大战略模式、支持单人,合作和多人游戏的经典RTS遭遇战模式、还有带有故事解说的九关精心制作的战役关卡。

全新模式

类rogue式游戏进程,配上全即时游戏模式,玩家所做的一切都将即时保存,就算在战斗中也一样。没有第二次机会,没有回合,没有读档重来。这是第一款采用了RTS机制的固定军队战略游戏。玩家不仅能将自己的部队带入战场,更能在战场上立起营地,随着战局事态现场训练士兵。

史诗战场

本游戏中单战场支持超过120支部队作战。无论是血腥的攻城战,绞肉机般的平原战还是波澜壮阔的海战都将以史实还原,玩家甚至可以劫掠尸体,拆毁城镇换取资源。

亲手管理

玩家可以通过以RTS模式进入城镇来亲手细致管理城镇。指挥农民,建造建筑与城墙,排布士兵。当然,您也可以在世界地图上进行宏观管理。

繁复科技

中世纪晚期是一个科技蓬勃发展的年代。游戏用复杂的史实科技树还原了这点 - 游戏中有着超过240种科技选项,从宗教,军事到新型攻城战术应有尽有。

封建外交

随着战果累计,玩家将能接触到王国内的复杂外交关系网络。服务于你的国王,维护与其他领主之间的关系,甚至影响整个欧洲的政局走向。有了足够强大的力量之后,玩家还能够推翻国王,自己做主。这将展开新一层级的游戏内容。玩家能够征募,分封领主,并用复杂的欧洲政治外交系统来凝聚你的王国。

美丽世界

华丽的动态世界地图。西欧地图板块上有着超过200个城镇与村庄。城镇完全由手工打造,真实还原中世纪历史。

最低配置:

操作系统: Windows Vista

处理器: 2.4 GHz Dual Core

内存: 3 GB RAM

显卡: NVIDIA GeForce 670 / Radeon R9 280X

DirectX 版本: 11

网络: 宽带互联网连接

存储空间: 需要 5 GB 可用空间

声卡: DirectX Compatible

附注事项: Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4. Internet connection required to play the multiplayer porition of the game.

推荐配置:

操作系统: Windows 7+

处理器: 2.4 GHz Quad Core

内存: 5 GB RAM

显卡: NVIDIA GeForce GTX 970 / Radeon RX 480

DirectX 版本: 11

网络: 宽带互联网连接

存储空间: 需要 7 GB 可用空间

声卡: DirectX Compatible

附注事项: Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4. Internet connection required to play the multiplayer porition of the game.

游戏视频:



游戏截图:

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说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。

steam:https://store.steampowered.com/app/499660/Medieval_Kingdom_Wars/

发行日期:2019年1月4日

重大更新 来自:Medieval Kingdom Wars 已发布 1月17日周日 Update 24 - New Combat AI & Performance

Hey Everyone,

And we are back with one of our biggest updates to MKW in a while! After countless days of work, and long nights testing, we are finally happy to present the completely reworked combat AI. This update also really helps with combat performance issues, especially during these large 3 AI sieges.

This update also greatly improves level design in hamlets and larger cities, as well as includes couple of dozen commonly requests fixes by our players that we collected on our forums and discord.

And as you might have heard we have a busy schedule for 2021, with a number of large updates and content planned for MKW this year. We expect the next major update to be released in 3 weeks from now. Thanks for your continuing support!

And now lets take a look at what changes our 24th update brings

Major Changes & New Features




  • Total rewrite of the combat AI - much tougher and smarter


  • Major performance improvement during combat


  • Major performance improvement especially during large town sieges


  • All hamlets redesigned for the gates to face middle of the map and potential enemies


  • Citizens will not get killed during town sieges – does not distract units though


  • Players can no loner gather wood from house towns inside large towns


  • Large towns are now at disadvantage in skirmish - due to limited wood


  • Level design update to all large towns - added decorative trees




 

Reworked Combat AI




  • AI attacks in much larger and better prepared waves


  • AI uses siege weapons a lot better


  • Defensive AI will now place defenders on walls during battles


  • AI will now correctly build large armies, and not stop at only max of 15 units


  • Fixed major issue with AI getting stuck when attacking Hamlets and not progressing


  • Fixed major issue with AI getting stuck when attacking some of the large towns


  • Fixed various instances where AI will not do anything after one attack


  • Defensive AI will eventually build siege weapons


  • AI will now build walls in campaign hamlet battles


  • Defensive AI will leave defenders on walls when launching attacks


  • AI will build a lot more siege weapons


  • AI will now build units and buildings in army vs army combat


  • AI army vs army AI will not just blindly attack, but also defend and flank


  • Fixed issue with AI not having stone for siege weapons


  • Fixed issues with second AI on the same team usually not doing anything




 

Changes and Additions




  • Fixed issue on the Paris type map with attackers camp not building walls correctly


  • In large towns relocated some of the wall markers, to group them better - makes AI work better


  • Town Houses no longer give wood


  • Fixed tax rate string in Spanish overlaping


  • New flyby cinematics for hamlets


  • Various fixes with Hamlets level design


  • Easier to see if player can afford the tech or not on the Stewards window


  • Foot Knights and Swordsman will no longer have super long bad looking formation




 

Balancing Changes




  • First Tutorial level is few minutes shorter now and easier to win


  • Forth Tutorial level is now much faster and easier to win


  • Reduced Mounted Plated Cavalry stats by about 20%


  • Trees now have a lot more resources in them


  • Even small trees in town now give a lot of wood


  • Doubled the price of the Fire Cart


  • It`s now a lot more expensive to rebuild gates


  • Lowered passive food income rate from cows and chickens


  • Much faster to capture town flag, especially if defender almost has no units




常见游戏安装错误解决方法:

1、报错缺少DLL文件。安装系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8

2、双击程序没反应。文件夹不要有中文例如D:\BaiduNetdiskDownload\生化危机重制版,后面中文路径改成英文

3、出现启动Steam程序。免DVD补丁未起作用,解压时关闭杀毒软件,防止误杀。

CODEX/PLAZA镜像版游戏怎么安装?镜像游戏怎么改中文?https://www.antbyw.com/forum.php?mod=viewthread&tid=11

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