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游戏介绍:
《小兵步枪 Running With Rifles》是一个具有开放世界 RPG 元素的俯视角战术射击游戏。 在游戏中,玩家会和身边的人一样,以一名普通士兵的身份加入军队作战。

游戏特色:
- 数百个地点等着你去探索,从战壕到小镇,从沙漠到冰雪峡谷
- 你觉得你很聪明?机智的 AI 会教你做人
- 真实的覆盖系统
- 一大堆各式各样的武器、支援装备、掩体、无线电支援和载具
- 次要目标够你忙的——炸毁无线电塔和其它重要目标、窃取货运卡车、营救囚犯
- 支持40人以上的线上多人专属服务器, 包含 coop、PvP、PvPvE 模式
- 好玩儿的聊天气泡!
- 在游戏中你会死去活来!
- ...当然还有MOD模组支持!
最低配置:
操作系统: Windows XP
处理器: 1.6 GHz Dual Core
内存: 1 GB RAM
显卡: NVidia Geforce 6600, ATI x800, Intel HD3000 or equivalent with 256MB VRAM
DirectX 版本: 9.0c
存储空间: 需要 800 MB 可用空间
附注事项: Try out the latest demo to see if the game will run fine for you.
推荐配置:
操作系统: Windows 10/8.1/8/7/Vista
处理器: 2.4 GHz Dual Core
内存: 2 GB RAM
网络: 宽带互联网连接
游戏视频:
游戏截图:





说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。
steam:https://store.steampowered.com/app/270150/RUNNING_WITH_RIFLES/
发行日期:2015年4月3日
定期更新 已发布 2020年12月22日周二 Update 1.81 released!
Hey Runners,
It has been a week since release of our second WW2 DLC, RUNNING WITH RIFLES: EDELWEISS and we are happy that the DLC has been positively received so far. Thank you all for being a part of this adventure, and we'll make sure that it continues for a long while!
We're extremely grateful for the feedback and suggestions the community has given us for balancing and bugs throughout the first week of EDELWEISS' life! After two hotfixes post-release, the time has come for a third, more substantial hotfix.
Hell's Highway was a major focus of this update; the Allied campaign variant proved too difficult due to a combination of new players unfamiliar with RWR's mechanics and unforeseen AI movements. Steps have been taken to reduce the amount of back capping that happens on this map, but that doesn't mean you shouldn't ignore the snipers that sneak by your lines!
The Axis campaign variant had the Bergetiger moving forward too quickly. We've made it so you can now stop the Bergetiger whenever you want by clicking on it, and the Bergetiger now receives over 6x more repairs, which means that a small wrench now repairs 2%!
To serve a wider audience, we've added a new difficulty setting called "Normal", which has become the standard difficulty. Casual was too easy for people who wanted a challenge to start with, and the difficulty jump to Hard was too much for most newcomers.
Some of the Official WW2 servers will now rotate through all 4 WW2 Invasion campaigns instead of just the two EDELWEISS campaigns. You can carry over your stash throughout all the WW2 maps: let's see how you perform against against the Banzai assault troops of the Imperial Japanese Army with an MG42 in hand!
Global changelog v1.81:
factions: changed faction capacity handling when baseless to avoid a negative effect
AI: changed taxi request comment, tries vehicle tags first, resorts to default Waiting for squad
AI: added ai_handle_taxi_request_when_full (default 0) to vehicle parameters
vehicles: added repair_factor to vehicle parameters
man-vs-world: fixed capture timer regression
man-vs-zombies: fixed capture timer regression
quickmatch: fixed ordering of mods when the map package has required overlay packages
journal: fixed handling of show_journal campaign option in client main menu
characters: fixed handling of addon visual when hidden by vehicle
WW2 changelog v1.81:
invasion: more overall balancing changes
campaign: added in a new difficulty mode between "Casual" and "Hard", called "Normal". "Normal" became the new difficulty mode. We recommand players who are not new to the game to play on "Hard" though
weapons: All weapons now have new limits to their maximum damage range. Snipers and Deployable HMGs are 100m, SMGs, Pistols, and Carbines are 50m, and everything else 80m. This will hopefully help reduce the frequency of being killed by bullets from offscreen.
weapons: M3 Greasegun further tweaked, it was overtuned and now dialed back slightly
weapons: M3 Greasegun Folded has now receives improvements alongside the standard
weapons: Standard MG 42 slightly improved for better long range (includes extended belt variation)
weapons: Fixed issue where Lanchester Bayonet had no stab sound
weapons: Raised commonness of Kar 98k Scout, Scoped Gewehr 43, Scoped Gewehr 43 Ostveteran, Scoped StG 44, Gewehr 98, Scoped Kar 98k Hi-Grade, M12 Trench Gun
weapons: Improved Morphine HUD icon and animation, price reduced to 5rp
weapons: Changed the move speed penalty of the Scoped StG 44 from -0.1 to -0.05, matching the standard StG 44
equipment: repair tools of any kind now repair the Bergetiger in Hell's Highway axis campaign 6x as much (3x in invasion)
items: Player Assault Webbing cost raised from 15 to 20
items: Changed names of all Vests to have greater clarity for new players
AI: Standardized AI sight ranges with various vehicle weapons, this includes reducing sight range of Type 92 Heavy MG
AI: Reduced sight range with all Edelweiss tanks slightly (except Bosses)
AI: Lowered AI Assault Trooper and Banzai accuracy, should mostly be effective only when they're very close, though stray shots can always occur
will be monitoring its effect
music: made an attempt to better fade out the Victory Music when advancing maps in Invasion, will be monitoring its effect
soldiers: Split AI Assault Trooper vest to be distinct from AI Banzai
soldiers: Fixed an issue where Assault Troopers were getting stunned by their own grenades
soldiers: Replaced M1A1 Thompsons with M1928A1 Thompsons on USF Veterans and Assaults, and added M1928A1 Thompsons to UKF Veterans and Assaults
soldiers: Frequency of Snipers who can spawn with rare weapons changed from 2/10 spawns to 3/10
soldiers: Assaults and Snipers now have a 50% and 100% chance of dropping loot, respectively
maps: Arnhem: fixed accidentally climbable elevated roofs that would launch players sideways
maps: Arnhem: added stash to Kampfgruppe HQ
maps: Bastogne: players in the unsafezone around Foy will now retain items when killed by the script
maps: Bastogne: added stash to Farmhouse
maps: Sainte-Marie-du-Mont: fixed missing marram throwing errors in log
maps: Sealion: removed trees south of Drop Redoubt to allow trucks to get closer to The Citadel
maps: Sealion: addressed some pathing issues between trees and barbed wire
maps: Sealion: fixed missing silos at Port of Dover
maps: Hell's Highway (Allied Campaign): changes made to reduce amount of back capping
maps: Hell's Highway: more stashes added
maps: Varsity: added stash to Southern Wesel
maps: Varsity: added more tank traps around The Castle entrance
maps: Varsity: fixed floating platform in southeast Wesel Crater
calls: Hill 262: fixed UKF infantry call-in not working
calls: Strafing Run added to UKF on Hill 262 and Fallschirmjager on Operation Sealion
navigation: fixed small vehicle navigation issues in Hell's Highway
vehicles: Sherman firefly hull MG offset to lower hitting self
vehicles: fixed the Bergetiger to have 2 driver slots
vehicles: adjusted entry locations on all halftracks
vehicles: adjustments made to all halftracks so driver does not get shot out as often, while remaining vulnerable to grenades
vehicles: fixed SdKfz 251/17 flak halftrack being unrepairable at certain angles
localizations: some encoding issues fixed
misc: Fixed USF Veterans not spawning with the Winchester Automatic Rifle or the M2 Hyde
常见游戏安装错误解决方法:
1、报错缺少DLL文件。安装系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8
2、双击程序没反应。文件夹不要有中文例如D:\BaiduNetdiskDownload\生化危机重制版,后面中文路径改成英文
3、出现启动Steam程序。免DVD补丁未起作用,解压时关闭杀毒软件,防止误杀。
CODEX/PLAZA镜像版游戏怎么安装?镜像游戏怎么改中文?https://www.antbyw.com/forum.php?mod=viewthread&tid=11
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