找回密码
 立即注册
搜索
查看: 39|回复: 0

《地牢守护者:觉醒 Dungeon Defenders: Awakened》中文版百度云迅雷下载v1.1

[复制链接]

9万

主题

268

回帖

57万

积分

管理员

积分
572405
发表于 2024-5-6 10:04:27 | 显示全部楼层 |阅读模式
游戏介绍:

《地牢守护者:觉醒 Dungeon Defenders: Awakened》是一款塔防策略类角色扮演游戏。支持4人合作模式以及15个不同岗位进行战术策略防御,击败敌人获得的奖励可以用户升级自己的武器和防御力。开发人员将4为主人公改为Q版角色,加入BOSS模式及大量绚丽武器。

43ef7d92fbe0664f6b24d85ff17679c0.jpg

最低配置:

需要 64 位处理器和操作系统

操作系统: Windows 10 (64-bit Only)

处理器: Intel Core i3-3210 or AMD FX-4350

内存: 4 GB RAM

显卡: Nvidia GeForce GTX 650 or AMD Radeon HD 7750

DirectX 版本: 11

网络: 宽带互联网连接

存储空间: 需要 30 GB 可用空间

附注事项: Shader Model 5 GPU Required

推荐配置:

需要 64 位处理器和操作系统

操作系统: Windows 10 (64-bit Only)

处理器: Intel Core i7-4770K or AMD Ryzen 5 1500X

内存: 8 GB RAM

显卡: Nvidia GeForce GTX 1050 or AMD RX 470

DirectX 版本: 11

网络: 宽带互联网连接

存储空间: 需要 30 GB 可用空间

附注事项: Shader Model 5 GPU Required

游戏视频:



游戏截图:

9fae05c723acc44650ee2554ffbc8076.jpg

f43e659a44ec61b1853d131d21d7f181.jpg

037e37e8f12d0e58b970c987aae82c9c.jpg

bddef2d7b1a8c3facba04d861b0b5a2e.jpg

5706058cd590b45c8071ed54bb51db17.jpg

说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。

steam:https://store.steampowered.com/app/1101190/Dungeon_Defenders_Awakened/

1. 解压缩 2. 载入镜像 3. 安装游戏 4. 复制CODEX文件夹下的未加密补丁到游戏目录覆盖 5. 运行游戏

重大更新 来自:Dungeon Defenders: Awakened 已发布 8月21日周五 1.1 Update with Series EV-A Limited Costume

Content Update 1.1


Defenders,

The 1.1 Update is upon us! We are excited to ship our first large update for Dungeon Defenders: Awakened. Going to keep this short and sweet so you can learn what's new then get straight into the action. This update is free and added to the base game.

1.1 Update Weekend Launch Event


Log in now until Sunday 8/23 and unlock a Rifted Costume for our new hero Series EV-A!

Major New Content and Features



  • Massacre Survival Game Mode - The next stop on our way to late game DD:A gameplay. A whole new challenge to explore which includes a new tier of loot as well as bosses. With randomized boss loot, you can now attain loot at a whole new power level.


  • Hero Series EV-A - A new hero joins your roster to help with the challenges that await you in Massacre Survival mode. A franchise favorite makes her way into DD:A with a familiar and powerful kit of defenses and skills.


  • Tornado Valley Challenge - Invade airships, defeat the ship captain, and dodge deadly mortar barrage.


  • Promenade Challenge - Play capture the flag against Copters of both the goblin and Ogre variety, meanwhile there are missiles set to stun kill.




Minor New Content and Features




  • New inventory filter system


  • Additional auto-loot options


  • Full gamepad support


  • Bosses in survival mode


  • Updated language translations


  • Unstuck command


  • New achievements


  • New pets from challenge maps


  • Increased knockback scaling




Kickstarter and Backer Rewards




  • Unique item names for Kickstarter rewards


  • Exclusive Kickstarter & Pre-Order costumes

    *Codes will be sent out within a week of patch, either to BackerKit or via Email*




Game Optimizations




  • Massive memory cleanup in all sections of the game.


  • Massive CPU performance optimizations related to everything gameplay.


  • Profile conflict system




Bug Fixes




  • BUGFIX: In challenge modes with limited lives, hero swapping in build phase while dead and out of lives respawns the player


  • BUGFIX: Copters are invulnerable.


  • BUGFIX: Direct Join from game closed causes infinite loading


  • BUGFIX: Input binding displays that had a none input action became visible


  • BUGFIX: Campaign completion pet on Easy-Nightmare had 0 min quality.


  • BUGFIX: Shadow Monk skin confirm button isn't disabled even though the skin isn't owned


  • BUGFIX: Spectator can hot swap heroes and spawn in the world


  • BUGFIX: Attack power now scales pet damage


  • BUGFIX: Unable to see the last option in the gameplay options list


  • BUGFIX: Apprentice offense stats were missing


  • BUGFIX: Channeling ability sometimes can't be deactivated by a client.


  • BUGFIX: Input Binding Display - fixed issue that was hiding hold radial bar.


  • BUGFIX: Bosses can be stunned by the Lightning Tower.


  • BUGFIX: Suggested Levels are very wrong


  • BUGFIX: Harpoon turret shooting Ogre targets too high up on the body causing it to miss other targets.


  • BUGFIX: Inferno Trap tick rate not scaling properly in Massacre


  • BUGFIX: Healing Aura not scaling properly in higher difficulties


  • BUGFIX: Pet attack rates cannot be properly upgraded


  • BUGFIX: Enemies never appear with the Massacre colorization (Black/Gold) in massacre difficulty.


  • BUGFIX: Skeletons don't properly die to lifespan or getting stuck, they just "Fake Die" once and resurrect.


  • BUGFIX: If a skeleton is dead when the dark elf mage that summoned it is killed it isn't removed from the map.


  • BUGFIX: Djinn tries to destroy crystal generators on Alch Labs


  • BUGFIX: Boss events don't occur if you join in survival past wave 20.


  • BUGFIX: Kobolds may not be targeted by any defense.


  • BUGFIX: Traps may not trigger as intended.


  • BUGFIX: Goblin Mech doesn't move if you're far away when he spawns.


  • BUGFIX: The Goblin Mech can break down and not work as intended.


  • BUGFIX: Fix ranged enemy targeting and navigation.


  • BUGFIX: Clients were unable to load and save inventory filters when in an multiplayer game.


  • BUGFIX: Fixed an issue with Tactician and Untouchable not granting awards


  • BUGFIX: Fixed an issue with Strength In Numbers description


  • BUGFIX: Dragon pet could get 3 extra projectiles when it should only get 2 extra.


  • BUGFIX: Score doesn't reset correctly after winning chicken soccer.


  • BUGFIX: Wave 25 Deeper Well massacre survival enemies are much much easier than wave 24 enemies.


  • BUGFIX: Traps now have a collision representing their effect range only interacts with tower collision via overlap


  • BUGFIX: Copters clipping through walls in Ancient Mines


  • BUGFIX: After joining a hardcore map that is in combat phase the client is stuck on the loading screen until that combat phase finishes


  • BUGFIX: Ancient Dragon boss weapons had an incorrect projectile description


  • BUGFIX: Mana gems don't drop from enemies on Royal Gardens Wave 24 - Survival (Massacre)


  • BUGFIX: Mage heal affects bosses.


  • BUGFIX: Couldn't spin Hero model in inventory


  • BUGFIX: Towers may not target Bosses or Copter Flares


  • BUGFIX: MultiBuff pets will buff undesirable targets


  • BUGFIX: Ogre Slam can damage defenses it should be able to


  • BUGFIX: Ancient Dragon gets stuck in strafe mode when more than 1 player is on the map


  • BUGFIX: Trophies with longer titles text are cut off on both ends


  • BUGFIX: Fix for pylons being moved by Sharken.


  • BUGFIX: Skeletons in Mixed Mode only ever spawn as tier 1


  • BUGFIX: Tower Speed (Def. Rate) was showing as less was better for tooltips


  • BUGFIX: Hold event progress isn't displaying correctly during activation on keyboard


  • BUGFIX: Pets activate their abilities and attacks in pure strategy mode


  • BUGFIX: Healing aura heals defenses


  • BUGFIX: Enemies occasionally moonwalk because why not


  • BUGFIX: Names that appear when you hover over the player icons on the escape screen


  • BUGFIX: The create hero UI always shows gamepad icons


  • BUGFIX: Session Browser had locked entries if you beat a map on survival but you did not beat the specific wave they were on.


  • BUGFIX: Djinn have trouble acquiring new targets and have an incorrect tower destroy distance in massacre


  • BUGFIX: Game crashes if you go into placement for a defense while inspecting one that is already placed


  • BUGFIX: Input errors when going from gamepad to keyboard


  • BUGFIX: Client crashes during the combat phase of Survival


  • BUGFIX: The create hero UI always shows gamepad icons


  • BUGFIX: Healing aura doesn't affect the new hero if you swap inside of it


  • BUGFIX: Sirens ping icon is gigantic


  • BUGFIX: When a client leaves game from the tavern they are sent to the menu level instead of their own tavern


  • BUGFIX: Defense tooltip closes when in build mode after you get done focusing an already built defense.


  • BUGFIX: Fixed defense tooltips not showing up for placement of node types


  • BUGFIX: Sharkens can target defenses across the map if they are ever facing it after spawning


  • BUGFIX: Demon Lord Doesn't Do Anything If You Die


  • BUGFIX: Moving Core challenge says Monsterfest in the map selection UI and on the end game summary screen


  • BUGFIX: Heal isn't disabled when webbed by a spider


  • BUGFIX: Copter's can drop their Ogres in locations where the Ogre gets stuck on Promenade


  • BUGFIX: Build Suggestions button text being cut off


  • BUGFIX: Sliders don't stay in the correct location after modifying colors of costumes


  • BUGFIX: No Mana drops from enemies on wave 5 of Magus Quarters Massacre Campaign and build timers on Throne Room Survival.


  • BUGFIX: Spectator camera freezes in hardcore after a short period


  • BUGFIX: Squire can use healing ability while blocking.


  • BUGFIX: Camera Toggle gets stuck on screen after building a defense


  • BUGFIX: All confirmation popups have to be clicked twice for either button to work


  • BUGFIX: Djinn don't turn to face their target when using an ability


  • BUGFIX: Leaving the game on a client after transitioning as a group from the tavern crashes the client


  • BUGFIX: Sell All Did not have a confirmation before doing


  • BUGFIX: Fix for Sirens taking damage from auras


  • BUGFIX: Enemies can attempt to attack the player when they can't reach them


  • BUGFIX: Could not stand on Flameball towers


  • BUGFIX: Flamethrower weapon visuals don't turn off when reloading


  • BUGFIX: Sirens walking into Cores


  • BUGFIX: Can interact with towers while in build mode


  • BUGFIX: New Trophies in the tavern are never focusable


  • BUGFIX: Nameplate health values don't update when fortify stat changes unless that nameplate is currently on screen


  • BUGFIX: Fix passive damage from interrupting enemy attacks, it doesn't stun them but prevents them from effectively doing anything.


  • BUGFIX: Fixed range value on tooltips to match what is shown in placement


  • BUGFIX: On the hero creation UI you are able to spam the hero spawn sounds by clicking their portraits repeatedly


  • BUGFIX: When the swap button was hidden it was still showing up in the wrong location


  • BUGFIX: Goblin Copter targeting issues


  • BUGFIX: Fixed Slice and Dice tower scaling and fixed damage scaling as well


  • BUGFIX: On tooltips, primary damage and elemental damage were always getting colored


  • BUGFIX: On gamepad able to open 2 sell all confirmation prompts by holding Right-Shoulder twice.


  • BUGFIX: Fixed DU from not displaying on built tower tooltips


  • BUGFIX: Gamepad navigation on filters UI was not working as intended


  • BUGFIX: Repair now works in the tavern


  • BUGFIX: For the host, the Gold earned tracker on the end game summary screen displays clients total gold instead of gold earned on that map


  • BUGFIX: Demon Lord in-world sword could spawn in and cause players to get stuck if they were standing where it spawned and/or building there




资源来自于网络,版权属于作者,仅供交流学习,如喜欢,请支持正版。

网盘/磁力链接已被隐藏,请根据提示购买用户组享受全站资源服务


游客,该资源下载信息,支持VIP会员自由观看,赞助小站成为VIP - 1元7天快速体验


您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

首页|手机版|ant搬运网

GMT+8, 2025-10-19 02:37

Powered by Antbyw

快速回复 返回顶部 返回列表