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《战锤40K:角斗士之战争圣器 Warhammer 40,000: Gladius - Relics of War》中文版百度云迅雷下载v1.6.4

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发表于 2024-5-6 10:06:39 | 显示全部楼层 |阅读模式
游戏介绍:

《战锤40K:角斗士之战争圣器 Warhammer 40,000: Gladius - Relics of War》是一款回合策略游戏,对于帝国的学者们来说,格雷迪厄斯是一颗拥有考古价值的星球。在殖民过程中发现的远古遗迹,揭示了它那不为人知的神秘过去。但这里所存在的不仅仅是遗迹。神秘力量的觉醒,来自遥远过去的未知恐惧让格雷迪厄斯的居民们陷入了事关生死的艰难战争之中。格雷迪厄斯曾经是和平的象征,但现在这里已经燃起了战火。

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最低配置:

需要 64 位处理器和操作系统

操作系统: Windows 7 (64-bit)

处理器: Intel Core i3 or equivalent

内存: 4 GB RAM

显卡: Vulkan support (Nvidia GeForce 600 series / AMD Radeon HD 7000 series / Intel HD Graphics 500 series)

存储空间: 需要 4 GB 可用空间

推荐配置:

需要 64 位处理器和操作系统

操作系统: Windows 10 (64-bit)

处理器: Intel Core i5 or equivalent

内存: 8 GB RAM

显卡: Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)

存储空间: 需要 8 GB 可用空间

游戏视频:



游戏截图:

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说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。

steam:https://store.steampowered.com/app/489630/Warhammer_40000_Gladius__Relics_of_War/

设置中文:进入游戏主菜单->SETTING->LANGUAGE选择SIMPLIFIED CHINESE->重启游戏

小型更新 来自:Warhammer 40,000: Gladius - Relics of War 已发布 8月20日周四 Warhammer 40,000: Gladius - v1.6.4 Update

We are releasing a new update for Warhammer 40,000: Gladius.

This update adds the ability to automatically issue attacks for maximum possible damage and improves the world generation. It also includes a host of balance changes and fixes to minor bugs. Thank you for reporting bugs and expressing your wishes and concerns!

Version 1.6.4 Changelog

## General

* Holding Ctrl when attacking now chooses a tile for maximum damage instead of only forcing melee weapons, thus also working on ranged units and traits such as rapid fire.

* Adjusted the world generator to spread water more evenly across the map and produce shorter cliffs.

* City traits, such as economic boosts like Cultist Sacrifice and edicts, now show in the city's tile hint.

* Tau AI will no longer install support systems into units of allied Tau.

* Produced hero level now scales with game pace.

* Replaced the wording "New" on the multiplayer screen with "Create" because loading games is done after clicking that button.

* Multiplayer game visibility is now taken from the lobby setting instead of the save game setting.

* Installed unit packs are now enabled for the introduction game.

* Killing Joke achievement no longer requires unit to be broken.

* Changed Super-Brolly 2000 achievement to "Use a Big Mek's shield to reduce ranged damage taken by your unit.".

* Engine cleanup, including minor stability and performance improvements.

* Improved scroll bar behaviour.

* Improved resource line wrapping.

## Balance

* Bikes and Jetbikes can no longer be pinned as per 7th edition tabletop rules.

* Teleporting or Orbital Deploying transports no longer allows unloading cargo units in the same turn.

* Increased Heavy Flamer damage by 0.5 and armour penetration by 1. The previous values were incorrectly identical to the Flamer.

* Moved Icon of Vengeance research to tier 6.

* Moved Icon of Flame research to tier 10.

* Reduced Tidewall Gunrig accuracy from 50% to 33%.

* Reduced Tidewall Gunrig costs and upkeep by 25%.

* Added No Escape and Ignores Cover traits to Bio Acid Spray and Gorestorm Cannon.

* Added Psychic Power trait to Psychic Scream.

* Changed Twin-Linked Plasma Rifle from 2 to 1 attack, 2 to 6 armor penetration and 4 to 3 damage. The previous stats were not correctly taken from tabletop.

* Reduced Nova cooldown from 3 to 1 turn.

* Increased Nova Fire attacks from +50% to +67%.

* Changed Blind Grenade from uncommon to common, reducing its cost from 80 to 40 influence.

* Reduced Broadside Battlesuit costs and upkeep by 33%.

* Added Daemonforge to Defiler and Venomcrawler.

* Added new Walker trait to walking vehicles, which reduces the movement cost in forests and imperial ruins by 1 (bringing it to 2 from 3).

* Kastelan Robot is no longer a monstrous creature.

* Increased In Diversity, Unity loyalty bonus from +33% to +100%.

* Reduced Scythed Hierodule hitpoints from 96 to 72.

* Scythed Hierodule now has Instinctive Behaviour.

* Reduced Grey Matter Dispersion loyalty loss reduction from -50% to -33%.

* Added No Escape to Soul Blaze.

* Increased Shred damage from +25% to +33%; affects Flayer Claws and Lightning Claws.

* Added Aura of Fear to Chaos Spawn, Defiler, Heldrake, Master of Possession, Maulerfiend, Obliterator, Venomcrawler, Warp Talon, Gauss Pylon, Obelisk and Tesseract Vault.

* Added Fearless to Chaos Lord.

## Bug Fixes

* Fixed invalid font glyphs in the Chapter 3: Citadel of the Witch objective descriptions.

* Fixed sometimes not receiving the reward for killing the Lord of Skulls.

* Fixed max movement sometimes showing as a negative number.

* Fixed being able to save a game with no name.

* Fixed Orks Extra Vehicle Armour missing upgrade requirements: Killa Kan and Gorkanaut.

* Fixed Gift of Contagion description.

* Fixed being able to teleport with Dimensional Corridor to your own tile, crashing the game.

* Fixed being able to claim the same item multiple times in some circumstances.

* Fixed Astra Militarum Dozer Blade missing Chimera upgrade requirement.

* Fixed cancelling the "Disband unit" function and re-executing it causing disbanding without confirmation question.

* Fixed Space Marines Dozer Blade upgrade description not mentioning Razorbacks.

* Fixed Tyranids Hammer of Wrath upgrade description and requirement missing Scythed Hierodule.

* Fixed damage buffs and debuffs not modfying the damage of some melee weapons correctly.

* Fixed a crash related to marking invalid tiles.

* Fixed Machine Empathy not applying to fortifications.

* Fixed Life Drain damage bonus applying against all units, not just infantry.

* Fixed Snazzy Digs achievement unlocking even if Flash Gitz are not moved.

* Fixed end turn button prompting to select research even after all research has been completed.

* Fixed Assault Cannon not benefiting from Warpborne Bolts.

* Fixed Skorcha not benefiting from Improved Frag Casings.

* Fixed Meteoric Descent not benefiting from Conjoined Weaponry.

* Fixed Heat Ray (Dispersed) not benefiting from Dispersed Targetting.

* Fixed changing action not refreshing yield overlays in some circumstances.

* Fixed missing Shadow In The Warp on Hive Tyrant.

* Fixed Tyranids Hammer of Wrath description not saying it affects Hive Tyrant.

* Fixed a bug related to movement costs resulting in a wrong movement area being shown under certain circumstances.

* Fixed a networking crash that could occur under very limited circumstances.

* Fixed item cooldown being reduced to 1 when moving items to another hero.

* Fixed Launcher preventing Steam invites from working properly when accepting the invite before the game was started.

* Fixed produced hero level being lower than intended on higher difficulties.

* Fixed cargo slots being displayed as floating numbers in the compendium.

* Fixed units dying from self-inflicted health loss not disappearing.

* Fixed attack estimate sometimes being incorrect.

* Fixed transports gaining Hammer of Wrath when using jump pack to land in them.

* Fixed effects that remove action cost, movement cost or cooldown not showing in hints.

* Fixed units not getting rendered properly when jumping into transports.

* Fixed Life Drain trait not being visible.

* Fixed Jetbikes still being pinnable in certain circumstances.

* Fixed passive abilities and items that go off cooldown while the unit is being transported not working when the unit exits the transport.

## Modding

* The GUI now makes full use of the extendable blueprints system and no longer uses skins. This increases flexibility and stability. See Data/GUI/Blueprints for the overhauled xmls.

* Added `<groupSizeMax>` modifier effect.

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