定期更新 来自:Iron Harvest 已发布 9月10日周四 Iron Harvest Change Log 01 - New COOP Mode and 3v3 Map
Greetings Harvesters,
Welcome to this our first of regular post-release updates. Your response to our release has been beyond anything the Kaiser himself could have imagined. Thanks a lot for the encouragement and constructive feedback! Here you’ll find the improvements we’ve made since here.
General Changes
The 7th Rusviet mission has been significantly reworked. The AI has been adjusted and a bug has been fixed that sometimes let to an overproduction of guardian mechs. As a result, previous saved games are now invalidated for this mission.
Fixes to aid progression for those who played during the open beta and hadn’t completed the missions in the intended order.
Mechs preview skins are now always removed before a new one is displayed.
Background diagnostic tools added to create detailed logs when online services fail (pending).
Added auto reconnect to online services after 30 seconds if connection unexpectedly lost.
If not accepted, the EULA auto pops-up so that it is easier to access online services.
U.I. fixes and improvements to accommodate text changes.
Language localisation improvements and fixes.
SFX added.
Saved game improvement, incl.an overwrite function when you have reached the maximum number of save games possible.