First up, thanks so much if you took a moment to leave a review on Steam. It is super appreciated. The "recent review score" on can be very harsh because of a very small sample size, so it means a great deal when new players who enjoy the game tell Steam about it.
Today I am moving build 1.0.1 from yesterday into the main branch as it appears stable and should prevent a few rare issues that have been reported.
Hotfix 1.0.1 also has a nice balance to staff needs, preventing them getting too worn out when you skip to dawn.
I have also fixed toilets, so commuter will now use them! It turned out I accidentally prevented them from drawing power and thereby opening in a pre-launch build (oops!).
Please do continue to report any bugs you experience and I will be all over them like a rash next week.
Hotfix 1.0.2:
-Fixed toilets. Toilets were not drawing power, meaning that the door would not open and no one would use them!
-Fixed rare potential crash when selling undefined object.
-Prevent rare hard crash is selling non existing objects, may occur after room editing glitch.
-Prevent extremely rare crash caused by saving a game with undefined scenario.
-Staff needs do not ramp up when you skip to dawn, making game slightly more forgiving.