定期更新 来自:Dead Age 2 已发布 10月29日周四 Update #16 Asian Faces and "Dead Age 1+2 Bundle" are live!
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Features
added 3 new face styles and 2 new haircut types for the main character
the combat GUI buttons can now be triggered by pressing the corresponding numbers on the keyboard
enabled bigger resolutions than 1920x1080 but the game will still prefer this as the default resolution
Balancing
changed the rifle skill "Burning Salvo" to target just a row of enemies instead of all enemies
mutated zombies have received more HP, so they are a little more dangerous
changed "Small Hound" and "Tiger" skill to be only usable when the corresponding story quest has been reached
Bugfixes
changed the item stack sell slider to snap to whole numbers (more noticeable for smaller stack values)
fixed that the camp background sounds were audible during the loading screen and when standing at any point on the map while looking into the inventory etc.
fixed inconsistencies in the translation of some job and skill descriptions
fixed the faction label, which was too short in character creation screen
fixed a bug where combat could get stuck if certain enemies were hit while being stunned
fixed a crash when loading a save at the medic station of Army HQ