So, what do you do when you've always wanted to make a card game but at the same time you should also keep this game updated.
Time wise it would take quite long to make a full standalone card game and then even longer to make new ways to die horribly in this game.
Three months ago I was pondering how to resolve this time issue. Maybe I could use 6 months to make a card game and then update this in early 2021 perhaps.
What I came up with was a compromise, I decided that I won't make a full standalone card game and I'll limit the new ways to die horribly to just one.
Then I gave it a deadline, August 31st, and applied my own JFDI project model on it (just ... do it). There's still 10 days to go to the deadline but I'm out of juice so here it is.
So, yeah, there's now a collectible card game in the game and in order to play the card game, you have to find a card album in a locked chest (picking the lock is required).