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《迷走深空:碎舰师 Hardspace: Shipbreaker》中文版测试版百度云迅雷下载v0.2.2

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发表于 2024-5-6 10:18:44 | 显示全部楼层 |阅读模式
游戏介绍:

《迷走深空:碎舰师 Hardspace: Shipbreaker》是一款科幻模拟沙盒游戏,利用最先进的废物回收科技切割太空船,回收高价值材料。升级装备,接取更加有利可图的合同,偿还您对LYNX...

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游戏特色:



  • 领略太空碎舰师的日常蓝领生活


  • 在次世代模拟物理引擎下,体验随性切割、破坏的快感


  • 升级工具,解锁技能,获取难度更高的合同




最低配置:

需要 64 位处理器和操作系统

操作系统: Windows 7/8/10 (64-bit)

处理器: Intel i5-6600K / AMD Ryzen 3 1300X

内存: 8 GB RAM

显卡: 4 GB VRAM, GeForce GTX 770 / Radeon R9 380

附注事项: 30 FPS in 1920x1080. The game is an Early Access game, and minimum specifications may change during development. The game currently supports 1920x1080 monitor resolution. More resolutions will be supported at a later stage.

推荐配置:

需要 64 位处理器和操作系统

操作系统: Windows 7/8/10 (64-bit)

处理器: Intel i7-8700 / AMD Ryzen 5 2600

内存: 16 GB RAM

显卡: 6 GB VRAM, GeForce GTX 980 Ti / Radeon RX Vega 56

附注事项: 60 FPS in 1920x1080. The game is an Early Access game, and recommended specifications may change during development. The game currently supports 1920x1080 monitor resolution. More resolutions will be supported at a later stage.

游戏视频:



游戏截图:

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说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。

steam:https://store.steampowered.com/app/1161580/_/

设置中文:主菜单->OPTIONS->LANGUAGE->ZH

定期更新 来自:迷走深空:碎舰师 已发布 10月9日周五 Update 0.2.2

The 0.2.2 update brings you:



  • A new ship type added: Salvage Runner

    These rugged vessels are used in the dangerous act of remote salvaging

    Watch out for a variety of salvaged objects appearing in the cargo holds


  • Voice Options Revamped & Expanded


  • Cloud Saving


  • UI text and labels in Scan Mode are now more legible




 

Patch note


Check out our detailed patch notes for more details:



  • SALVAGE RUNNER - Salvage Runner Gecko-variant added


  • TUTORIAL - Tutorial updated with additional feedback and VO for important information


  • UI - Text and Labels in Scan Mode are now more readable


  • AUDIO - Existing Player Voices revamped, and two additional voices added


  • AUDIO - Grapple audio completely revamped


  • AUDIO - added to roll thrusters


  • R.A.C.E. - Update Work Order Preview to show Quantity


  • R.A.C.E. - Update Post Mission Screen Rank Display


  • R.A.C.E. - Provide visual and audio feedback when passing the 50% Mass Salvaged Threshold


  • R.A.C.E. - New visual “Your Rank” treatment.


  • R.A.C.E. - Display a unique Death Message when the player dies during a Weekly R.A.C.E. session.


  • CUT GUARDS - Cut Guards can now be shattered with the Grapple’s Charged Push


  • CUT GUARDS - Cut Guards spawn less frequently


  • CUT GUARDS - Cut Guards are no longer flammable


  • VFX - New “ECU” Room Type added with custom visuals / ambience


  • HAZARDS - Explosion Shrapnel now has accompanying FX


  • HAZARDS - The size and severity of large Fuel Canister explosions has been reduced


  • SAVING - Cloud Saving has been added




 

Bug Fixes:




  • Airlocks don't become scrap when cut in pieces, each piece yielding credits as a full airlock


  • Game can crash when putting a Mackerel’s airlock or inner frame into the furnace


  • Mass Remaining Stat on the post Session screen is misaligned


  • Broken character in the work order in Traditional Chinese


  • Broken character on the notification screen when gaining a rank in Traditional Chinese


  • Broken characters in a string when rebinding a key in traditional chinese


  • Broken characters in traditional chinese on the salvage summary when an object has been destroyed


  • Broken characters when achieving a certification quota in Traditional Chinese


  • Cut Guard reacts as if it's metal, shows sparks when impacted (ie. not impacted enough to shatter)


  • Gamepad remapped interaction prompt does not update to new input


  • Grabbing a collectible while it is travelling high speed will incorrectly carry the player along with it


  • Hab certification menu has unlocalized text


  • Hand grab audio is delayed


  • HUD keeps jittering after staying in the processor / furnace gravity field for a few seconds and escaping.


  • In the Free Mode menu, it's not possible to select a Mackerel Cargo and Geckos when using a controller


  • Interaction prompts shows default keyboard icon even when using gamepad or remapping the keyboard control


  • Inventory screen is displaying the wrong values.


  • Leaderboard headers are ordered incorrectly


  • Leaderboard terminology for Open Shift not consistent with established terminology


  • Main menu loses focus after reverting keymap to default and pressing back on the main menu


  • Pipes becomes invisible when too far from them


  • Player name should remain the same green colour when highlighted on the leaderboard.


  • R.A.C.E. - Leaderboard entries show inverse value for Shift Length


  • R.A.C.E. - Leaderboard's Total Value Salvage is 0


  • R.A.C.E. - summary replacing "mass salvaged" with "mass remaining"


  • R.A.C.E. - UI overlaps the "Leaderboard" title on post session screen


  • R.A.C.E. - Work Order Review progress bars are full but not completed


  • R.A.C.E. - The controller loses focus when pressing Y or Dpad Up


  • R.A.C.E. - On the performance screen, the player profile's avatar is upside down


  • R.A.C.E. - Returning top landing page after a shift will show an empty Work Order Preview


  • R.A.C.E. - Shift Performance screen is cut off at the bottom


  • R.A.C.E. - UI Focus is lost when backing out of the Leaderboards


  • R.A.C.E. - User is unable to start a second R.A.C.E. shift after returning from a R.A.C.E. shift


  • R.A.C.E. - User cannot exit the Shift Summary Page of the R.A.C.E. with Keyboard Controls


  • R.A.C.E. - Some key prompts don't update in weekly R.A.C.E. leaderboard


  • R.A.C.E. - Shift performance salvage summary's closed brackets clip into the scrollbar


  • R.A.C.E. - “Final Penalty” shows even when the value is Positive


  • After playing a session of Weekly R.A.C.E. and then switching back to career mode, some statistics for the career mode leaderboards will not be tracked until the user quits the application


  • Sometimes, when things are grappled, they reorient themselves


  • The Debt amount displayed on the Kiosk is not the profile's debt


  • The incorrect interact prompt is displaying, when using the controller


  • The user is blocked in the Key Mapping>Menus when trying to remap keys


  • The user need to press twice A via the controller to rebind a key in the Key Mapping menu, unless the mouse is hovering in the menu


  • Touch Transfer sticks on if Touch Transfer is active when the airlock is destroyed.


  • User can get stuck on the button rebinding page when trying to rebind Start and Back on the controller


  • Yanking the middle shipping crate in a triple stack causes the top and bottom crates to be forever bound together


  • User can penetrate the back of the bay in some spots


  • Incorrect Font for the tool name on the HAB Equipment screens


  • Texture effect not correctly placed on the wall at the entrance of a processor


  • The text on the prompt buttons for Toggling the Oxygen in Open Shift doesn't fit the allotted space in several languages


  • It is possible to repressurize a room that is opened by melting the beams in Geckos


  • In 21:9 resolutions, the "Gamepad" header in the remapping menu isn't lined up with the button prompts column


  • Reactor I goes in meltdown when salvaged on the barge with its panel


  • Door handles of rooms externally exposed cannot be interacted with.




系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8

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